Ok yesterday my mate who's doing a similar research project to me came across a little gem of information you boyracers vroom vroom might find interesting.
From the simulation results he's concluded that you get better acceleration in first by slipping the clutch for the rather than being fully connected. I spent a large amount of time trying to fathom out why and still not sure as to why although the simulator we use is a highly complex and pretty accurate.
My guess is it is something to do with the inertia of the vehicle both sprung and unsprung masses, so body and wheel masses and that these inertia are transmitted through the transmission to the engine... opposing it movement. slipping the clutch minimises the opposing torque transfer of the (un)sprung masses, although that also means less engine torque transmitted...
Im clueless
But anyway you may know this already but came as news to me.
Geek mode over.
From the simulation results he's concluded that you get better acceleration in first by slipping the clutch for the rather than being fully connected. I spent a large amount of time trying to fathom out why and still not sure as to why although the simulator we use is a highly complex and pretty accurate.
My guess is it is something to do with the inertia of the vehicle both sprung and unsprung masses, so body and wheel masses and that these inertia are transmitted through the transmission to the engine... opposing it movement. slipping the clutch minimises the opposing torque transfer of the (un)sprung masses, although that also means less engine torque transmitted...
Im clueless
But anyway you may know this already but came as news to me.
Geek mode over.
